February 12, 2007
This remark might just be consiedered a little flippant, but it ceratinly shows that Nintendo can get down and dirty with the best of them. Perrin Kaplan, VP of Marketing and Corp. Affairs for Nintendo was asked about the different approaches that Nintendo and Sony tok to their respective launches. This is what she had to say;
“Well, we didn’t have anyone in line that got shot waiting for our system. So there’s one sign of the different approaches between our two companies … I think Sony’s efforts were in trying to get the core gamer to accept and adopt it, which for them in the PS2 era, spread to the mass consumer. I think we were just really prepared. Years of experience doing this ensured that we would have a very good launch.”
Meow! After Reggie making noises about online play this weekend, Kaplan went to to say that online games are a,
“priority for Nintendo and you will see it.”
I am loving the online play talk at the moment! No sign of a code-free system for joinging friends though, which is going to be a real pain. Especially without a keyboard. Kaplan also revealed that the release of Wii software has been done to protect are poor brains,
“I think if we had just taken the whole package, here are all the channels, here are all the online games, here are the Miis, the news, the weather, I just think it would have overloaded the mass consumer. So instead we began rolling everything out in a fashion where people can really understand it … We have more things coming, and online is definitely one of them.”
Thanks Nintendo, it’s good to know that you are looking after me.
February 11, 2007
This is what we have been waiting to hear. At D.I.C.E. this week Mercurynews cornered Reggie Fils-Aime, Nintendo of America’s very own wiivangelist. And he had some interesting things to say on PS3, Wii longevity and online games.
Reggie reckons that the PS3 isn’t selling bacause it’s over priced and lacking killer apps. No surprise there then. He did have a compliment for Microsoft though;
“They have done some things that are brilliant at Microsoft. We want to bring gaming back to the masses. Consumers are voting with their wallets and pocketbooks.”
Reggie points to Zelda when asked the now inevitable question about Wii being a gimmick that will soon lose it’s appeal. He also pointed out that the same criticism was aimed at the DS, which has gone on to sell 35.6 million units worldwide. For me though the best comment was that developers have online dev kits, and that we will be seeing the fruits of these soon. Game on!
February 8, 2007
If you navigate to this URL on your Wii (that’s http://my.opera.com/community/wii/) you will find that you can then give Opera details about any bugs you have found in the browser. This is not, as some people have suggested, a feedback form. It doesn’t ask what features you like, what you would like to see in future versions etc. It’s just bug reporting. But if you do find that you are getting errors please let them know. This is our chance to help make the next version of Wii Opera even better!
February 5, 2007
Remember the days before Tomb Raider? Ian Livingstone didn’t know his Eidos from his elbow. But he did write some incredibly popular books. Along with Steve Jackson the pair made a fortune writing books where the reader made the important decisions – run or fight, help or hinder, that sort of thing. Well now someone has picked up the idea and has produced interactive books that can be read on a variety of internet enabled devices-including the DS and Wii.
Writer Darren Reid has written a prequel to his best selling series The Chronicle of the Shadow, as well as a prequel to the Wizard of Oz. They intend to have quite a few releases over the coming months, including some classics such as Around the World in 80 Days. Now you can tell people that playing on the Wii is a cultural experience ;o)